Pokémon Uranium Any% Speedrun in 3:25:07 RTA

Derust run with some routing changes (courtesy of Keizaron). Caught an extra slave for Strength since I wanted that move slot for something more useful (having Brick Break and Drain Punch for a while). Will probably try doing without the extra slave, teaching Strength and playing around with the PP routing a bit more since that’ll be more consistent.

A lot of safety saves early, could save some time there as well.

Sheep had a Lonely nature, IVs were 16-8-14-20-30-10. The low Attack and Speed IVs (namely Speed) cost me quite a bit more time save (was slower or missed ranges on things I was sure were 1-hits), but that could have been due to variable stats of opponents.

What do you think?

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